A month ago I was invited to join a new initiative created by DeviantArt (DA): a network of amazingly talented artists and content creators that sell their images on DA. For this collection, me and eight others, were asked to create two summer-themed llamas. I was given number 11 and number 12 as part of this collection.
Like everything I make nowadays, I have to give him a name (of course): so meet Edwin the Llama!
Will we see more of Edwin and the other llamas? Who knows! Maybe they'll make comeback 😉
This is just one of the things I’ve been working on in the last few weeks. Other than the small hiccup with some policy violations. DeviantArt will post about this collection on their Team account either later today, or tomorrow (June 1st), where you will also be able to see some more really awesome summer-themed llamas!
Below is the short interview with me that DA did as part of this collection:
DA: Who are you? Tell me a little about yourself!
OH: "I'm a Swedish content creator with an AI focus. Stable Diffusion is my primary tool for content creation. I've always been very interested in creative arts, particularly in creating and writing fictional worlds. Perhaps this fascination stemmed from my early experiences as a gamemaster, reading fantasy and science fiction literature, and playing traditional RPGs. The use of AI image generation reignited my creativity and ultimately guided me towards this direction. In my professional life, I work in the IT industry with a focus on technical support, which is why I am passionate about computers and emerging technologies."
DA: What would you consider to be your "style" of artist?
OH: "My style can be described as a combination of realistic and cartoon elements, with a preference for producing semi-realistic imagery. I don't consider the content I create to be that realistic hahaha. Still, I like experimenting with different styles according to the particular character or scene I'm working on. Normally, I don't stick to a single style."
DA: What do your buyers love about your work?
OH: "My supporters appreciate the distinct personalities, concepts, and stories I give each character I create, in my opinion. Whenever I create adoptables, I take extra care to ensure that each character has a distinct visual identity that sets them apart from one another. I also try to stay away from using the default faces from the base models. By this point, I've created more than 500+ named characters and I usually know roughly where each one belongs. Plus, it's a huge plus to collaborate with so many amazing writers and content creators who help bring all these characters to life! You all know who you are."
DA: Where do you want to be in the next three years as an artist?
OH: "I hope to bring the different worlds I'm currently working on to life in three years through games, animations, visual novels, stories, and comics. I'm curious where this technology will lead us in the future! I want to release these worlds under Creative Commons licenses so that other authors can work with my characters to tell stories or come up with their own original characters to work with the same settings. As I mentioned earlier, my love of worldbuilding is what set me to this journey, so moving forward in that direction feels natural."