Imaia: The Emerald Gateway
"You can hire an Imaian guide for any price you name. Whether they guide you to your destination or into a carnivorous orchid
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"You can hire an Imaian guide for any price you name. Whether they guide you to your destination or into a carnivorous orchid depends on whether they liked the way you asked." – A Zakaidian mercenary captain, advising his company before entering the Imaian jungle The Kingdom That Wears
"We don't have kings or queens. We have contracts. A royal can change their mind. A contract can't." – A Broadhaven mercenary, explaining Zakaidian governance to a confused Verdanian noble The Nation That Runs on Steel and Reputation Zakaid is not, strictly speaking, a nation.
"The gate opens at the moment prescribed. Not before. Not after. The sun does not negotiate." – A Time-Keeper at the sacred opening of the Qasira city gates The Nation That Measures Everything In Kazirah, the city gates do not open when the guards are ready. They open
"The seed does not care who planted it. It cares whether the soil was prepared." – A Cultivator at the Shrimatan Planting Festival The Archipelago Where Rice Is Religion Shrimata is not a single kingdom. It is a volatile, volcanic archipelago where civilization clings to the slopes of mountains
"Pray if you wish. But victory is earned with iron, not incense." — Warlord-Priest Garrik of Lavinia, before the Siege of Fernwall The Kingdom That Never Stops Marching Lavinia does not apologize for what it is. On the rolling plains and thunderous borderlands of eastern Evernia, the Lionhearted
"You cannot cut a thread by wishing. You can only learn to carry its weight." — A Thread-Keeper at the Keldheim Midwinter Council Where Winter Is the Only Honest Teacher North of Hallgilda's passes, north of the timber line, north of the point where most sensible